Plopping down a red refractor easily whittles away red foes, while green lasers are cheaper and more effective against like-coloured enemies. Blueprints for 11 different towers enable you to devise pointed strategies for defeating a host of geometric enemies. Ironically, it's exacerbated by the variety of towers available for construction. You have to be deliberate in building towers because it's easy to accidentally select the wrong one or construct it in the incorrect spot. Windows can be collapsed, but the need to constantly access build menus, for instance, forces you to leave them open more often than not.Īdditionally, the scaled down buttons make interacting with menus a tricky affair. Vector TD struggles to display all the necessary menus and panes of data while preserving space for the action. Holding the Vectoid invasion at bay is harder here on the smaller touchscreen, even though the fundamental gameplay remains untouched. While it retains the same thoughtful tactical gameplay that makes the PSP minis version a blast, the smaller, crowded interface on iPhone and iPod touch makes it an inferior version. In the case of Vector TD, however, there's a glitch in the scaling down of this accomplished tower defence game. No matter how close you zoom in, whatever you're looking at is guaranteed to be sharp. The concept behind vector graphics enables scaling of any magnitude.
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